Slow
Trait
Effect
Negative trait — -15% Walkspeed. Reroll immediately. D-tier per FRVR.
Slow is a negative trait — -15% Walkspeed and no offensive bonus. Use a trait re-roll spin to replace it immediately.
How to reroll
Negative traits like Slow / Weak / Fragile / Dull are removed via the Trait Spin mechanic. Spend a trait spin (purchased with raid coins or earned in-mode) to roll a new trait. Use the Trait tier list to know which traits are worth keeping.
Why reroll
The -15% Walkspeed penalty is the inverse of the +7 Walkspeed on Flash. It undercuts kiting-heavy Survival and Infinite play — Foong’s Meta Build for Survival recommends Flash precisely because its +7 Walkspeed sustains mobility against wave pressure. Rolasyum’s trait/ability matrix recommends no D-tier negative for any ability slot.
Tier positioning
Slow is rated D by FRVR and grouped with Weak, Fragile, and Dull as the four negative traits (all resolve to “reroll immediately”). It is the most explicitly quantified negative: -15% Walkspeed.
Synergies & comparison
Slow has no positive synergy with any ability. The Walkspeed penalty compounds against mobility-dependent abilities — Coyote (Mastery-100 Cero Metralleta needs positioning), Saiyan (the Survival pairing relies on Walkspeed for revive uptime), and Spin (Foong’s #1 pick in all three modes). Priority replacements: Flash (+7 Walkspeed instead of a penalty) or any A-tier Legendary including Zombie (Lifesteal sustains the mobility loss).
Related traits
Sources
As of: